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Resonance

Team FoxSpirit
Ashley Hearne - UI Programmer

Nathan Soriano - Game Programmer

George Wulfers - Game Programmer

Murat Dugan - Artist

Randall Rivera - Sound Engineer

Jonathan Bottomley- Prop Artist

Resonance is a 3D adventure game that was based around waves and was created during the global game jam of 2017. The game was created in the Unreal Engine using blueprints and C++. As the third programmer on a six person team my responsibility was the accessibility of the menu, the programming for the interaction and lighting of the only collectible item of the game, and programming the players stamina in response to time factors and collection of said item.

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