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Resonance
Team FoxSpirit
Ashley Hearne - UI Programmer
Nathan Soriano - Game Programmer
George Wulfers - Game Programmer
Murat Dugan - Artist
Randall Rivera - Sound Engineer
Jonathan Bottomley- Prop Artist
Resonance is a 3D adventure game that was based around waves and was created during the global game jam of 2017. The game was created in the Unreal Engine using blueprints and C++. As the third programmer on a six person team my responsibility was the accessibility of the menu, the programming for the interaction and lighting of the only collectible item of the game, and programming the players stamina in response to time factors and collection of said item.
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